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The Eternal Weapon Feeding the Beast Start

About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Weapon Awakening | Sword Mastery Skills
Ancestral | Astral | Bahamut | Class Champion | Cosmos | Dark Opus | Draconic | New World Foundation | Revenant | Rose | Seraphic | Ultima | Xeno
Recruiting Eternals | Uncapping Eternals | Eternals Transcendence


RevWep banner.png

Revenant Weapons are Fabled Weapons that are initially acquired in Unite and Fight and Dread Barrage events. After a long, arduous upgrading process that requires some thousands of items, crystals, and rupies, you can recruit a powerful SSR Eternals character.

When going through the shop to upgrade your Revenant Weapon, you will only be able to see the materials needed for the current step. This guide outlines all the materials necessary so that you can gather them all at once.

NOTE: It is only necessary to complete every step to recruit the Eternals character and/or enhance the charge attack.
  • If you only want the Light-element weapon with the basic charge attack, stop after completing Awaken the Revenant Weapon.
  • If you want a weapon in your element with the basic charge attack, stop after completing Change the Revenant Weapon's Element.

Contents

  • 1 List of Revenant Weapons
  • 2 Step 1: Obtain the Revenant Weapon
  • 3 Step 2: Awaken the Revenant Weapon
  • 4 Step 3: Change the Revenant Weapon's Element
    • 4.1 Interlude: Upgrade Sierokarte's Shop
  • 5 Step 4: Upgrade the Revenant Weapon
    • 5.1 Total Materials Needed
  • 6 Final Step: Recruit Eternals Character
    • 6.1 Battle Data
  • 7 5★ and 6★ Uncaps for Eternals
  • 8 Revenant Weapon Charge Attacks
    • 8.1 Unforged Weapons
    • 8.2 Sterling Weapons and above
    • 8.3 Fully Awakened Weapons
  • 9 Guide

List of Revenant Weapons

See: Category:Revenant Weapons

Step 1: Obtain the Revenant Weapon

One-Rift Spear icon.jpg Two-Crown Bow icon.jpg Three-Tiger Axe icon.jpg Four-Sky Blade icon.jpg Five-Soul Staff icon.jpg Six-Ruin Fist icon.jpg Seven-Star Sword icon.jpg Eight-Life Katana icon.jpg Nine-Realm Harp icon.jpg Ten-Wolf Gun icon.jpg
Npc m 3040030000 01.jpg Description Anre.png Npc m 3040031000 01.jpg Description Tweyen.png Npc m 3040032000 01.jpg Description Threo.png Npc m 3040033000 01.jpg Description Feower.png Npc m 3040034000 01.jpg Description Fif.png Npc m 3040035000 01.jpg Description Seox.png Npc m 3040036000 01.jpg Description Seofon.png Npc m 3040037000 01.jpg Description Eahta.png Npc m 3040038000 01.jpg Description Niyon.png Npc m 3040039000 01.jpg Description Tien.png

The first step is to get the initial weapon from a Unite and Fight event. When the event is live, visit the Token Draw page to choose which weapon type you want as the prize for this event. Once per event you can change the weapon that will be in the box. This can be done when resetting the box contents. There is no limit to the amount of revenant weapons you may obtain each event, but getting many more than 45 will be impractical for most players due to the inflated draw cost and expanded size of each drawbox at that point.

Alternatively, Victory Certificates obtained through Dread Barrage can be redeemed for weapon copies as well. There is no limit to which kind of weapons you can pick from with a Dread Barrage ticket, though the total amount will be limited to 20 Victory Certificates.

This means players looking to recruit multiple Eternals at once will only be able to recruit two characters per Unite and Fight, but can recruit up to five per Dread Barrage (20 Victory Certificates / 4 copies for each unlock).

It is sometimes suggested for newer players to choose the dagger, sword, staff or harp first, since the Charge Attack is most useful on them. The dagger increases multiattack rate for the party, the sword can be combined with Phalanx skills from Class 110201 sw square.jpg Holy Saber and Class 110301 sw square.jpg Spartan for a turn of invincibility, and the harp/staff heal.

Participate in event battles to obtain event tokens which are used to secure 4 copies of the weapon. It needs to be fully uncapped and upgraded to level 100 for the next step.

The weapon you upgrade dictates which Eternals character you can recruit at the end of this quest. Since there is a Unite and Fight about every two months, and a Dread Barrage about every four months, you'll have opportunities to obtain a different weapon later if you wish. You are not limited to recruiting just one Eternal, but the costs in material and time are very high, so choose carefully.

Step 2: Awaken the Revenant Weapon

After your Revenant Weapon is level 100, navigate to the Weapon Series shop, Revenant Weapons section, and select your weapon. The awaken step requires the following materials:

Refer to the individual item pages for information on where to obtain them.

WARNING: Stop here if you only want a Light-element weapon with an awoken Charge Attack. The next step will cost many Light materials but only increases the weapon's stats marginally. If you do not want the character associated with your weapon, the stats by themselves are not worth the large amount of materials.

Step 3: Change the Revenant Weapon's Element

Preface notes:

To change your Revenant Weapon's element, you must create a precious-stone relic and feed it to your Revenant Weapon. To create a relic, you need a level 75 Rusted Weapon of the same weapon type as your Revenant Weapon. Rusted Weapons are common drops from Proto Bahamut and rare drops from Angel Halo. If you are not lucky enough to get 4 copies of the same weapon, remember that you can use Steel Brick square.jpg Steel Bricks from the casino to uncap Rusted Weapons.

You also need the following materials in the desired element to create a relic from a Rusted Weapon:

  • Low Orb x250
  • Whorl x250
  • Flawed Prism square.jpg Flawed Prism x250

After you create the relic, you need your Revenant Weapon's skill to be 10 in order to proceed. Feed the Rusted Weapon along with 3 True Animas in the desired element to the Revenant Weapon to change its element. The skill level is saved with every step in this process, so feel free to start leveling up the weapon skill as soon as you obtain your first Revenant weapon.

WARNING: Stop here if you do not want the character associated with your weapon. At this point, your weapon has its awakened Charge Attack and is the element you want. Further steps will increase its stats marginally, and the final step will improve the charge attack slightly, but if you do not want the character the stats by themselves are not worth the large amount of materials.

Interlude: Upgrade Sierokarte's Shop

Next, you will need to upgrade your Revenant Weapon. First, however, this requires the Knickknack Shack to be upgraded. To do this, you need a single copy of each of the 01 Rarity R.png weapons shown below, that can be obtained from Unite and Fight draw boxes or Rare Monsters. You also need 5 Mithra Animas from Golonzo Island, the 8th island. See the Rare Monster page for details on where any weapon you're still missing after Unite and Fight can be found.

Weapon m 1020301000.jpg
Crimson Axe
Weapon m 1020001100.jpg
Imperial Shotel
Weapon m 1020600400.jpg
Crusher Glove
Weapon m 1020100700.jpg
Main Gauche
Weapon m 1020600500.jpg
Shining Knuckles
Weapon m 1020201100.jpg
Shadow Spear
Weapon m 1020500600.jpg
Rainbow Scale Pistol
Weapon m 1020401200.jpg
Fire Nymph Staff
Weapon m 1020401100.jpg
Water Nymph Staff
Weapon m 1020101500.jpg
Earth Serpentine
Weapon m 1020201000.jpg
Wind Talon Spear
Weapon m 1020500700.jpg
Shining Barrel
Weapon m 1020401300.jpg
Shadow Wand
Weapon m 1020400900.jpg
Spiked Club

This step is only necessary once per account. If you are upgrading another Revenant Weapon, you will not need to upgrade the shop again.

Caution: Weapon s 1020400900.jpg Spiked Club and Weapon s 1020500600.jpg Rainbow Scale Pistol do not have weapon skills. Depending on your Auto-sell settings, they can be unintentionally sold if you are specifically farming for these weapons.

Step 4: Upgrade the Revenant Weapon

This last step consists of 6 separate upgrades, each requiring more, rarer items. Once again, refer to the individual item pages or the general Items page for information on where to obtain them. Any non-specific items need to be in your desired element for that item type (e.g. if you are making a fire weapon, Whorl will be Infernal Whorl square.jpg Infernal Whorl).

Total Materials Needed

Here are the total numbers of items you need for the entire process from start to finish.

This Google Spreadsheet can be used to track your total materials and overall completion percentage. It is protected, so make a copy of it (File > Make a copy...) on your own Google account to maintain your own updates.

Total Materials Needed
Item Amount
Gold Brick square.jpg Gold Brick 1
Satin Feather square.jpg Satin Feather 300
Zephyr Feather square.jpg Zephyr Feather 300
Untamed Flame square.jpg Untamed Flame 100
Fresh Water Jug square.jpg Fresh Water Jug 100
Rough Stone square.jpg Rough Stone 100
Swirling Amber square.jpg Swirling Amber 100
Falcon Feather square.jpg Falcon Feather 100
Vermilion Stone square.jpg Vermilion Stone 100
Hollow Soul square.jpg Hollow Soul 100
Lacrimosa square.jpg Lacrimosa 100
Foreboding Clover square.jpg Foreboding Clover 80
Blood Amber square.jpg Blood Amber 80
Antique Cloth square.jpg Antique Cloth 100
Green Dragon Eye square.jpg Green Dragon Eye 20
Resolute Reactor square.jpg Resolute Reactor 20
Fanned Fin square.jpg Fanned Fin 20
Genesis Bud square.jpg Genesis Bud 20
Primal Bit square.jpg Primal Bit 20
Black Fog Sphere square.jpg Black Fog Sphere 20
True Fire Anima square.jpg True Fire Anima 3
True Water Anima square.jpg True Water Anima 3
True Earth Anima square.jpg True Earth Anima 3
True Wind Anima square.jpg True Wind Anima 3
True Light Anima square.jpg True Light Anima 3
True Dark Anima square.jpg True Dark Anima 3
Shining Orb square.jpg Shining Orb 50
Skylight Scroll square.jpg Skylight Scroll 50
Radiant Whorl square.jpg Radiant Whorl 50
White Dragon Scale square.jpg White Dragon Scale 50
Flawed Prism square.jpg Flawed Prism 250
Rainbow Prism square.jpg Rainbow Prism 450
Champion Merit square.jpg Champion Merit 50
Supreme Merit square.jpg Supreme Merit 30
Blue Sky Crystal square.jpg Blue Sky Crystal 70
Crystal square.jpg Crystal 2100
Revenant Weapon 4
Rusted Weapon 4
Element-dependent items
  • Icon Gold Chest.png Anima

    Colossus Anima square.jpg Colossus Anima
    Leviathan Anima square.jpg Leviathan Anima
    Yggdrasil Anima square.jpg Yggdrasil Anima
    Tiamat Anima square.jpg Tiamat Anima
    Luminiera Anima square.jpg Luminiera Anima
    Celeste Anima square.jpg Celeste Anima

100
  • Icon Wood Chest.png Low Orb

    Fire Orb square.jpg Fire Orb
    Water Orb square.jpg Water Orb
    Earth Orb square.jpg Earth Orb
    Wind Orb square.jpg Wind Orb
    Light Orb square.jpg Light Orb
    Dark Orb square.jpg Dark Orb

950
  • Icon Silver Chest.png High Orb

    Inferno Orb square.jpg Inferno Orb
    Frost Orb square.jpg Frost Orb
    Rumbling Orb square.jpg Rumbling Orb
    Cyclone Orb square.jpg Cyclone Orb
    Shining Orb square.jpg Shining Orb
    Abysm Orb square.jpg Abysm Orb

100
  • Icon Wood Chest.png Tome

    Red Tome square.jpg Red Tome
    Blue Tome square.jpg Blue Tome
    Brown Tome square.jpg Brown Tome
    Green Tome square.jpg Green Tome
    White Tome square.jpg White Tome
    Black Tome square.jpg Black Tome

250
  • Icon Silver Chest.png Scroll

    Hellfire Scroll square.jpg Hellfire Scroll
    Flood Scroll square.jpg Flood Scroll
    Thunder Scroll square.jpg Thunder Scroll
    Gale Scroll square.jpg Gale Scroll
    Skylight Scroll square.jpg Skylight Scroll
    Chasm Scroll square.jpg Chasm Scroll

150
  • Icon Gold Chest.png Whorl

    Infernal Whorl square.jpg Infernal Whorl
    Tidal Whorl square.jpg Tidal Whorl
    Seismic Whorl square.jpg Seismic Whorl
    Tempest Whorl square.jpg Tempest Whorl
    Radiant Whorl square.jpg Radiant Whorl
    Umbral Whorl square.jpg Umbral Whorl

950
  • Icon Gold Chest.png Dragon Scale

    Red Dragon Scale square.jpg Red Dragon Scale
    Blue Dragon Scale square.jpg Blue Dragon Scale
    Brown Dragon Scale square.jpg Brown Dragon Scale
    Green Dragon Scale square.jpg Green Dragon Scale
    White Dragon Scale square.jpg White Dragon Scale
    Black Dragon Scale square.jpg Black Dragon Scale

80
  • Icon Gold Chest.png True Anima

    True Fire Anima square.jpg True Fire Anima
    True Water Anima square.jpg True Water Anima
    True Earth Anima square.jpg True Earth Anima
    True Wind Anima square.jpg True Wind Anima
    True Light Anima square.jpg True Light Anima
    True Dark Anima square.jpg True Dark Anima

9
  • Icon Gold Chest.png Omega Unique Item

    Resolute Reactor square.jpg Resolute Reactor
    Fanned Fin square.jpg Fanned Fin
    Genesis Bud square.jpg Genesis Bud
    Green Dragon Eye square.jpg Green Dragon Eye
    Primal Bit square.jpg Primal Bit
    Black Fog Sphere square.jpg Black Fog Sphere

60
Only needed once
Mithra Anima square.jpg Mithra Anima 5
Various 01 Rarity R.png weapons 14
Rupie square.jpg Rupie 200000

Final Step: Recruit Eternals Character

You must now defeat the Eternals character in a Fate Episode in order to recruit them. Good luck!

If you want to recruit another Eternals character in the future, the only step you can skip is upgrading Sierokarte's shop. All other items must be gathered again.

Battle Data

Stamp20.png Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Tweyen

Edit battle

Cost to Host: 0 AP Unlock: Fully-upgraded Two-Crown Bow
Wave Name Lvl HP Charge Mode
Boss Tweyen Icon16Light.png ?? 8,222,222 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Depravity TR 100% 75% 50% 25%
Inflict random debuffs to all allies.Can inflict three of the following debuffs: Status AttackDown.pngATK DownATK is lowered
, Status DefenseDown.pngDEF DownDEF is lowered
, Status DoubleDown.pngDA DownDouble attack rate is lowered
, Status TripleDown.pngTA DownTriple attack rate is lowered
, Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
, Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
, Status EarthResDown.pngEarth DEF DownDEF is lowered for earth DMG
, Status WindResDown.pngWind DEF DownDEF is lowered for wind DMG
, Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
, Status DarkResDown.pngDark DEF DownDEF is lowered for dark DMG
, Status Poison.pngPoisonedHP is lowered on every turn
, Status Burned.pngBurnedHP is lowered on every turn
, Status Putrefy.pngPutrefiedHP is lowered on every turn
, Status Blind.pngBlindedAttacks have a slight chance to miss
, Status Charm.pngCharmedAttacks are slightly limited
, Status Stoned.pngStoneCan't attack and receives big DMG
Takes 120% more damage
, Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
, Status Paralysis.pngParalyzedCan't attack
  • The Clincher N OD
Light damage to all allies.Damage is increased base on number of debuffs.
  • Astral Howser N OD
Multi-hit Light damage to random allies. Inflict Status Paralysis.pngParalysisCan't attack
on an ally.
  • Trial of the Eternals TR
Remove all debuffs from Tweyen. Remove all buffs from all allies. Takes priority over Depravity.
  • If Tweyen is afflicted with Status Poison.pngPoisonedHP is lowered on every turn
Casts Trial of the Eternals.
  • 100% Trigger
Casts Depravity.
  • 75% Trigger
Casts Depravity.
  • 50% Trigger
Casts Depravity.
  • 45% Trigger
Unleashes True Power.
  • 25% Trigger
Casts Depravity.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Recruit Tweyen, Trophy Gold square.png Conqueror of the Dark Huntress Rewards
Crystal square.jpg Crystal ×50
Wooden Silver Gold

Strategy

Strategy

Battling against Seofon is an easy, but tricky battle as he will dispel your party if he is afflicted with Status Burned.pngBurnedHP is lowered on every turn
. Avoid debuffing him with it if possible.

Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
is important since his HP triggers will debuff Status SkillSeal.pngSkill SealedCan't use skills
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status CASeal.pngC.A. SealedCan't use charge attack
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies. At around 50%, a Full Chain should be able to defeat him with a buffed up party.

Strategy

If you are a Fire player trying to unlock your first Eternal character, try to concentrate on buffing your party instead of debuffing Tien, as those are very unlikely to land.

Stardust hits hard and can potentially kill an unlucky character who gets hit multiple times. Try aiming to inflict 2,000,000 damage or more on the first turn to get Tien bellow her 75% Trigger, which will cause her to use The Final Order to buff herself instead. If you can keep up this amount of damage on every turn, you can basically breeze through the fight unscathed as Tien will be locked into casting The Last Order instead of attacking. Even doing so every other turn should be enough to have an easy time defeating her, making a very offensive MC job and characters choice a good strategy.

5★ and 6★ Uncaps for Eternals

Please see the Uncapping Eternals page.

Revenant Weapon Charge Attacks

All Revenant Weapons have the same Charge Attack before forging them in the Shop. Upon forging to Sterling they lose that common effect and assume their unique effect instead. Upon fully awakening the weapon its effect is once again changed into a more powerful version.

Unforged Weapons

Icon Name R El Type ATK HP Skills
Eight-Life Katana icon.jpg Eight-Life Katana Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 2530 178

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Eight-Life Blade : Aeon: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Five-Soul Staff icon.jpg Five-Soul Staff Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2040 272

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Four-Sky Blade icon.jpg Four-Sky Blade Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2270 227

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Part the Heavens: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nine-Realm Harp icon.jpg Nine-Realm Harp Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2100 228

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
One-Rift Spear icon.jpg One-Rift Spear Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 2235 251

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Radiant Ruination: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Seven-Star Sword icon.jpg Seven-Star Sword Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 2500 213

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Northern Lights: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Six-Ruin Fist icon.jpg Six-Ruin Fist Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2220 236

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Realmic Convergence: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ten-Wolf Gun icon.jpg Ten-Wolf Gun Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 2550 170

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Cosmic Alignment: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Three-Tiger Axe icon.jpg Three-Tiger Axe Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 2495 181

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Realm of Ruination: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Two-Crown Bow icon.jpg Two-Crown Bow Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 2370 217

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Twin Sovereign Wrath: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.

Sterling Weapons and above

Icon Name R El Type ATK HP Skills
Eight-Life Katana Sterling icon.jpg Eight-Life Katana Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 2675 188

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Eight-Life Blade : Aeon: Massive Light damage to a foe.
Random 1-turn cut to skill cooldown.
Five-Soul Staff Sterling icon.jpg Five-Soul Staff Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2160 288

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 2000).
All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500) Duration: 3 turns
.
Four-Sky Blade Sterling icon.jpg Four-Sky Blade Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2400 240

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Part the Heavens: Massive Light damage to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30% Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30% Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Sterling icon.jpg Nine-Realm Harp Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2220 243

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Light damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
One-Rift Spear Sterling icon.jpg One-Rift Spear Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 2300 260

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Radiant Ruination: Massive Light damage to a foe.
All allies gain Status Repel.png10% RepelTaking less DMG and reflects attacks
Strength: 10% Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
Seven-Star Sword Sterling icon.jpg Seven-Star Sword Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 2520 216

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Northern Lights: Massive Light damage to a foe.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Six-Ruin Fist Sterling icon.jpg Six-Ruin Fist Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2340 240

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Realmic Convergence: Massive Light damage to a foe.
All allies gain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 100% Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ten-Wolf Gun Sterling icon.jpg Ten-Wolf Gun Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 2700 180

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Cosmic Alignment: Massive Light damage to a foe.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20% Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status AttackUp.png20% Skill DMG UpSkill DMG is boosted
Strength: 20% Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Three-Tiger Axe Sterling icon.jpg Three-Tiger Axe Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 2640 192

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Realm of Ruination: Massive Light damage to a foe.
Inflict Status DefenseDown.png30% DEF DownDEF is lowered
Strength: 30% Duration: 10 seconds
.
Two-Crown Bow Sterling icon.jpg Two-Crown Bow Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 2510 230

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Status AttackUp.pngAttack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Fully Awakened Weapons

Light element weapons are used for the sake of displaying the list here, but the same stats, charge attack and skills apply for all elemental versions.

Icon Name R El Type ATK HP Skills
Eight-Life Katana Ivory icon.jpg Eight-Life Katana Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 2990 210

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Eight-Life Blade : Aeon: Massive light DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Five-Soul Staff Ivory icon.jpg Five-Soul Staff Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2420 320

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive Light damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 600) Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Ivory icon.jpg Four-Sky Blade Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2680 268

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Part the Heavens: Massive light DMG to a foe
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35% Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35% Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Ivory icon.jpg Nine-Realm Harp Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2470 275

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Light damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
One-Rift Spear Ivory icon.jpg One-Rift Spear Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 2570 295

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Radiant Ruination: Massive Light damage to a foe.
All allies gain Status Repel.png20% RepelTaking less DMG and reflects attacks
Strength: 20% Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
Seven-Star Sword Ivory icon.jpg Seven-Star Sword Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 2810 242

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Northern Lights: Massive Light damage to a foe.
All allies gain Status Dmg Cut 35.png35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Six-Ruin Fist Ivory icon.jpg Six-Ruin Fist Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2630 280

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Realmic Convergence: Massive Light damage to a foe.
All allies gain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ten-Wolf Gun Ivory icon.jpg Ten-Wolf Gun Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3020 200

Ws skill atk 5 3.png

Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK
Skill charge attack.png Cosmic Alignment: Massive Light damage to a foe.
All allies gain Status AttackUp.png25% ATK UpATK is boosted
Strength: 25% Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status AttackUp.png30% Skill DMG UpSkill DMG is boosted
Strength: 30% Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Three-Tiger Axe Ivory icon.jpg Three-Tiger Axe Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 2950 215

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Realm of Ruination: Massive Light damage to a foe.
Inflict Status DefenseDown.png35% DEF DownDEF is lowered
Strength: 35% Duration: 10 seconds
.
Two-Crown Bow Ivory icon.jpg Two-Crown Bow Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 2800 255

Ws skill atk 5 3.png

Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Status AttackUp.pngAttack AllAttacks each foe
Duration: 4 turns
.

Guide

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Source: https://gbf.wiki/Revenant_Weapons

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